The best aggressive deck in standard is Mono-Black Aggro. This deck looks to win games by playing cheap, large creatures to mount a full force attack out of the gate. It looks to back up this plan by taking removal spells from the opponent’s hand by the means of discard spells. Rotting Regisaur is a massive three-mana creature that can easily outsize anything the opponent has on the board by the third turn. Rotting Regisaur and Spawn of Mayhem paired with Demonic Embrace lead to very quick wins. The rest of the creatures look to promote early aggression, while causing disruption and value.
Sultai Midrange is the best performing deck in standard. Sultai pairs the most powerful cards in the format with removal spells and sweepers. The biggest advantage of Mono-Black aggro is its ability to diversify the mana-costs of its creatures to dodge Extinction Event. Stonecoil Serpent and Spawn of Mayhem have the ability to be played for an odd amount of mana while still being even-costed spells. Likewise, Sultai is forced to play conditional removal spells due to the limitations of the format. Aether Gust, Heartless Act, and Eliminate all ask for certain conditions to be met. Mono-Black dodges the powerful color hoser, Aether Gust, and the Eliminates and Heartless Acts can be played around in the right situation. Eliminate asks for creatures to cost three-mana or less, which would normally destroy any creature in an aggro deck. However, Spawn of Mayhem is a four-mana creature that can be played on turn three, which can lead to the common cycle of the opponent holding up two mana to kill Rotting Regisuar. Then the Mono-Black player can pivot to play Spawn of Mayhem leaving the opponent to kill the two-drop creature or leave his or her mana unused. Heartless Act is the most difficult removal spell to play around in this deck, but Spawn of Mayhem and Stonecoil Serpent can both gain counters giving them protection from the powerful removal spell. Cards like Drill Bit and Kitesail Freebooter allow for Heartless Acts and other problematic cards to be discarded leaving the spells that are easier for the deck to work around.
After side-boarding , Mono-Black looks to attack Sultai’s graveyard with Tymaret. Davriel is added to the mix for additional discard, and Noxious Grasp is added to be a catch-all removal spell.
-4 Blacklance Paragon
-2 Heartless Act
+2 Noxious Grasp
+3 Tymaret, Chosen from Death
+1 Davriel, Rouge Shadowmage
Temur Adventures takes second place in meta game percentages. Temur can be a difficult match-up for Mono-Black due the pairing of Lucky Clover with Brazen Borrower and Bonecrusher Giant. Also, Temur Floods the board with bodies making it hard to attack through at times. The key card in this match-up is Demonic Embrace; Demonic Embrace paired with Rotting Regisaur establishes a quick evasive clock. The only flyer that Temur plays is Brazen Borrow, so in many situations the Mono-Black player can win before a Brazen Borrower is found. With that being said, this is the worst match-up in the current standard metagame for Mono-black. However, Temur has a difficult time beating Sultai, so it is quite possible that Temur will continue to fall out of favor in tournaments and on the arena ladder.
Our Sideboard options are scarce for this Match-up. Black contains no answers for Lucky Clover, and Temur’s game plan is too wide for spot removal. The best option is just to stay aggressive with our disruptive elements, and hope that plan is good enough.
- 2 Kitesail Freebooter
- 1 Rankle, Master of Pranks
+3 Noxious Grasp
Mono Green Aggro
Mono-Green aggro is currently the most played aggro deck due to its cheap, large creatures. Mono-Black looks to do similar things, but it also packs board interaction and discard spells. Rotting Regisaur is still always the largest creature on the board, and Heartless Act is a better removal spell than anything in mono-green. Blacklance Paragon acts as another Doom Blade in this Matchup allowing for an instant speed kill spell within combat. Questing Beast is the best card for green in the matchup, so it is important that the Mono-Black player saves their removal spells for the correct target. If removal spells are used on the correct creatures this matchup is greatly favored for Mono-Black.
After sideboarding, Mono-Black gets to pack even more removal and interaction. Scavenging Ooze can be a problem if the Mono-Black player cannot find a removal spell, so Tymaret comes in to help control graveyards. Noxious Grasp is the most efficient removal spell against mono-green, and kills anything in their deck. The goal after side-boarding is to be more of a midrange deck with threats that can finish the game fast.
-4 Drill Bit
-4 Kitesail Freebooter
+3 Noxious Grasp
+2 Murderous Rider
+1 Cavalier of Knight
In conclusion, Mono-Black is the best aggro deck in standard due to its position against the best deck in the format, Sultai. Mono-Black’s disruption and aggressiveness lines up perfectly to avoid blow-outs by Extinction Event. Mono-Black has a solid game plan against all other major decks in the format, and can win before most decks have the ability to set up their board.